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mstrig_changelevel

If this entity is triggered, it will foce the players to the indicated map.

Properties

  • desttrans "messageString " (message of ms_player_spawn on dest map, see msarea_transition description)
  • destmap "bspname" (sans the .bsp)
  • targetname "triggerName" - this event must be triggered

Example

Trigger changing back to a specific Thornlands map transition.
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 {
"desttrans" "NE-A3"
"destmap" "thornlands"
"targetname" "backtothornlands"
"classname" "mstrig_changelevel"
}